Crush
Crush enemies in a frontal cone, dealing X% Weapon Damage plus X, knocking them down briefly and stunning them for X.
Scales with Agility · spends Energy
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Build image coming soonCrush enemies in a frontal cone, dealing X% Weapon Damage plus X, knocking them down briefly and stunning them for X.
Begin striking your target every X sec for X% Weapon Damage for X.
Your next attack causes you to swing violently at an enemy and up to 2 nearby enemies, dealing X% Weapon Damage plus X.
Attempt to decapitate an injured enemy, dealing X% Weapon Damage plus X, and converting each extra point of Energy to deal additional damage (up to a maximum cost of 100 Energy). Only usable on enemies below 35% health.
Charge at an enemy, dealing X Physical damage. Can only be used within X of scoring a killing blow or applying Born in Blood.
Attempt to defy death, reducing all damage taken by 30% to 80% based on your current missing health for X.
Requires Enraged Increases your haste and critical strike chance by X%, but increases your damage taken by X% for X. Physical critical strikes extend this effect by Xs1 sec, up to a maximum of 20 sec.
Pick up a rock and hurl it at an enemy's skull, disorienting them for X (8 sec vs players). Damage taken will end this effect. Removes all bleed effects on the target.
The primary stat Brutality Barbarian scales with.